add_executable(Klein WIN32
Application.h Application.cpp
ChangeNodeParameterClientData.h ChangeNodeParameterClientData.cpp
EditorDialog.h EditorDialog.cpp
GLCanvas.h GLCanvas.cpp
SelectNodeClientData.h SelectNodeClientData.cpp
WorkspaceFrame.h WorkspaceFrame.cpp
)
target_link_libraries(Klein Shader ${wxWidgets_LIBRARIES})
